Rimworld no traders. Traders have no silver Bug (Mod) Probably due to some mod .
Rimworld no traders. So many traders sell components.
Rimworld no traders Trading only which sucks. I am in my first Rimworld game and going strong towards mid/late game. 1. So? You can break it on your own accord, then. Jan 4, 2020 · So I keep getting bulk goods traders coming through with nothing to trade. There is an exception if you're using a mod like Biomes! Oct 16, 2021 · Are you out in the middle of the boonies? This can happen if you're nowhere near trade routes in mountains or an island. If you have a nice hi-res image of a RimWorld colony that you'd like to share with the Rim, feel free to post in on the Rimworld gallery and link to it from here! I have tried looking this up for answer but the only thing that comes up is traders leaving due to extreme temperatures. The last colony i made (which i made after deleting the game and all the mods and then re-installling them) had some raids and caravans and all that but then they just stopped happening. FFXIV's latest expansion, Endwalker, is out now! 24 votes, 11 comments. Some say that roads do affect trader caravans but only if you settle directly on a road, some say you have to be next to a road or on a road, you say it has to be 10 tile-ish within a road, and some say that they don't and that no matter where you settle traders will appear at the same frequency and are controlled purely by storyteller. Such as in a swamp across the map degrading rapidly, thanks so much traders. I finally found a vein of silver to get up to the 700, then called in an exotic trader (Needed the 20 Gold for the research thingy). Nothing you can do in-game will influence the frequency of traders. I have tried switching storytellers and then switching back, but that hasn't helped. Tou can be cannibal or harvest someone all organs while they scream from pain, but you still gonna be a normal rimworld person, BUT, BUT forcing someone to eat without table that is a monstrosity Sitting just under 300 mods I now get spammed with trade caravans. There's no errors in log and I can spawn raids via dev mode. Apr Oct 10, 2017 · In all this current game I only had 2 traders with only 1 Bionic Leg and the other with a Bionic Eye. I have a sculptor and 2 tailors/weapon makers (they like both). Exotics are nice, and lances can always be bought. Both the exotic goods trader and bulk good trader have no inventory. If your area has extreme temperature caravans wont come. true. I've got a bug where most settlements around me don't have any items or gold or anything to trade, and caravans sometimes come with no traders at all. All Discussions Great idea dude. All other traders, countless had come, had nothing worth buying for me. I have so much stuff that i want to sell, but no trader gives a sh. Mar 10, 2020 · there was the same issue previously. at this rate I will have no components to make anything :-S For some reason when im trading with traders in rimworld the factions that enter my base have no caravan animals and no negotiator to talk to stopping me from trading this happened once so I though it was just a one time problem but later on when a bulk goods ship arrived I tried to trade with the ship but the trader had no items and worst of all Traders are few and far between, and when they do come they don't have plasteel or components, and the deep drill I have is useless because everything on my current area of the map is only rocks and the ground-penetrating scanner is useless because, again, I have no components, no one to construct it, and my power grid is more like a power I had a similary thing happen on the weekend. Lastly If the trader still can't afford my trash, clothing, and drugs, start removing things from sell list in reverse order (drugs, clothing, trash). When it does, you've at least narrowed it to the last 10 mods you turned on. How do you use the orbital trading beacon. I just took a quick look at the code and it looks like its only orbital traders and the caravan traders, but it adds a orbital trader that will buy anything and has a lot of money Reply reply More replies More replies I seem to be having an issue where pretty much all orbital traders have no inventory and most trade caravans have no one to trade with. Am I wrong about this? If not Wait till an exotic trader comes, save, then exit. Also, traders only linger for a in-game day or two, and their departure is only marked by a line at the top left corner, like the 'A healed B, X quality, Y chance for good quality' notes, so it's easy to miss. Trade your overpriced furniture/art for components. Discussion, screenshots, and links, get all your RimWorld content here! Members Online Colony thriving: An update of my first successful colony so far it is going very well, but I have a little problem now I'm runing out of steel in this place Discussion, screenshots, and links, get all your RimWorld content here! Members Online Colony thriving: An update of my first successful colony so far it is going very well, but I have a little problem now I'm runing out of steel in this place Aug 6, 2018 · Im sure if you were to delve into the source code or google it you could find something like the max/min intervals of trade ships though im not entirely sure how the code itself works and if all mechanics are dictated by similar mechanics I have a problem with my RimWorld saves. Anything you expect to trade with orbital traders (including silver) needs to be in the area of effect of a powered up orbital beacon. So I shot the Thrumbo who was at my max range and the traders were between the thrumbo and my pawn. I got that porblem only manhunters,cravans/traders, visitors,passing by l,Ani think my factional war is the problem pls help I got rimwar factionalwar that effect games such as new types of caravan like scouting party but the other faction are raiding each other it's day 21 and other save game which are day 59 Traders on the comms console aren't there 24/7, occasionally a space trader will come into planet-range and then you'll be able to contact them. Do I need to form caravans and bring the stuff to them? I don't usually buy food from traders (at least, not beyond the early game) but I will try moving my trading spot to see if that helps. RimWorld colonies can look awesome, awful, impressive, dull, overwhelming, lame, stunning, boring, intriguing, uninteresting, legendary, whatever. Bulk good traders are always wanted, at any point you'll have things to sell. This is rimworld everyone can be different. Currently in RimWorld, all values are flat and never change - meaning there are certain things that sell, and certain things that don’t. You'll get a blue envelope notifying you of a trader in orbit. The moment the trader shows up, get your warden to drop everything and go trade, or at least go as soon as possible. Discussion, screenshots, and links, get all your RimWorld content here! Members Online • TrueGota . There is no reason why it couldn't be added as a QoL feature given sufficient TLC. The link are the mods currently installed. Not a mod issue. Some storytellers can give you 10-20 days between events, even with the higher difficulty settings. Jun 14, 2020 · Relations won't affect orbital traders, as orbital traders aren't associated with factions. I didn't have this issue in A16 so thought I would ask and see if others have noticed the same problem or not. So these are the option I know of: - Make caravans and send them to tribes/whatever to trade. A list of all mods you are running would help troubleshoot the problem. The tribal variant of this is the "war merchant". Has anyone else had this happen and how did you manage it? The only way I was getting any action was swapping over to Winston Waves so I'd get the occasional raid. You could try and make pixelart around your map. Sep 19, 2023 · So my colony has been going well. This leaves me to believe that the trade caravans have been turned off somehow. May 18, 2020 · So its been 3 years, nearly 4 without any traders coming to my settlement. It was already problematic that traders didn't scale with wealth in A12. ♥♥♥♥♥♥♥♥♥ I'm glad to have that answer. They're not overly frequent, but with patience they'll come to you. Most if not all of the other types of traders work just fine. You can literally get traders on a tile surrounded by impassable mountains, or a single tile surrounded by ocean. There is an exception if you're using a mod like Biomes! Are you out in the middle of the boonies? This can happen if you're nowhere near trade routes in mountains or an island. Cassandra and Phoebe have a section in their storyteller def so you get x visitors, traders and ships per year. Were slave-traders removed from the game? EDIT: Finally had a pirate trader, no slaves though. Oct 30, 2022 · Today in all of my savegames raids stopped happen (probably for around 2 in game years across all savegames), on all storytellers except for Igor invader and most of events are either traders or visitors, I get like 10-15 caravans in a month. Make some packaged survival meals, load up some animals with clothes and extra bits, and give it all away to the closest non-pirate faction. Discussion, screenshots, and links, get all your RimWorld content here! If anyone is having problems with traders showing up without items, no questions marks above the trader's head or their pack animals leaving the map Remove the barricades around your base or replace them with sandbags, since animals can't go over barricades and inside your base! Feb 10, 2024 · This mod removes slaves from Outlander slavers (PirateMerchants) and disables the Neolithic Slave Trader altogether. Discussion, screenshots, and links, get all your RimWorld content here! Jan 29, 2022 · Orbital trader. MinifiedThing. You can form a caravan to drop off gifts, you don't need to use drop pods. I've been several different varieties of the same issue where I'll enter a trade and encounter a problem wherein I'll set up everything that I want to sell and buy and clicking "accept," only for the trade to break and fail to exchange the correct items. Aug 25, 2014 · Quote from: Jeza on September 04, 2014, 04:57:00 AM Quote from: Damien Hart on August 26, 2014, 04:19:03 AM Slave traders are treated as a separate event to regular traders, and only have about a third of the chance of appearing. Remember that you can get one lung, one kidney, and one other organ before the prisoner dies. I see someone noted that already. Bulk goods trader Bulk goods traders deal in food and basic materials, such as steel, wood, components, gold, textiles, as well as clothing, furniture and domesticated animals. I tried looking trough the debug but since i dont know what i am looking for i cant find any interesting information. Ive done xml editing in other games - can someone tell me what id need to do to achieve this? Discussion, screenshots, and links, get all your RimWorld content here! Members Online • hUi33 You can still sell raw foods to some traders, and most of them Apr 14, 2017 · RimWorld. This is just a hypothesis, by the way. Reply reply Jan 17, 2017 · Hei so i got a problem and that is traders! I set the chance of getting a trader to over 20 now and 4 hours later i still get no traders whatsoever. I originally thought it was an issue with LWM's Deep Storage, but now I'm not too sure. DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0 at Verse. To request a trade caravan it will cost me 1100!!!! I cant build a component bench because i had no gold. 486K subscribers in the RimWorld community. Seems like the mod doesn't actually add a specific caravan trader-type, instead it injects some of its items to existing vanilla caravans. Nov 27, 2022 · The problem is, If I have, for example, some cozy mining crib at the far away opposite side of the map from my base, arriving caravan traders sometimes stop by this far away structure. Anyone encountered this? It's a bit difficult to troubleshoot it by myself as there's 0 I've played Rimworld for a while now and have found that my favorite thing to do is to just amass absurd amounts of wealth by refining raw materials (creating clothes, producing drugs, harvesting organs, etc. About once every 15 days is standard for orbital traders. I use Dec 22, 2021 · I have just clocked up 150 hrs on this game and have only seen ONE slave trader in all that time. There are Tons of other Events, a lot of entities attacking or Just wandering in my area, It seems Like the Anomaly Events triggering every day, Sometimes even twice, reduce the probabiltiy of "old" Events including Alternatively, if you don't want to spend eons of work hours making art, you can make the blocks into furniture to sell. Traders have no silver Bug (Mod) Probably due to some mod The bulk goods trader has a chance to carry some. Just initialised Hospitality A16, and Set Up Camp Mod (for caravan stops). This is extremely inconvinient as hauling stuff across the map is a nightmare. In one of my game I can't trade with other factions either since I don't have a good enough reputation and for some reasons I picked a terrible spot away from neutral factions. Jan 25, 2022 · i've literally been running a colony for 6 years and i have a prisoner from like the 5th raid,she's been in my cell for 5,5 years and dear god no slave traiders have ever came,else i would sell her,any ideas or are they just that rare? ːccskullː And Would I receive less traders in the future? If you kill them you can loot them but it'll really harm relations which can go low enough for them to stop sending traders, whereas if they get attacked by a raid or a pack of wargs or die of over heating (lock them in a room full of heaters), then you can loot them without any relations damage and more raiders will come Jan 4, 2017 · almost 3 years now very rare faction traders coming and Never spotted or seen space traders. I can tell them to trade, and they head to the man with a question mark, but when they get there they then just turn around and walk away. Aug 5, 2016 · So I used all my components on stuff, and no matter how much I mine I cant seem to find any more compacted components, and the production thing that lets you make components, requires components to make. Do I miss something now they wont hail when they orbit ? Should I check comm console each day something? I just use prepare careful for colonist mods and im sure its up to date too. Another trader sold me a Prosthetic Leg. Don't forget, when sharing screenshots from your runs, to also share the unique code so others can try the same run. The mod doesn’t break by itself, you have the free will to break trader AI if you want. Tradeable commodities can include prisoners and slaves, animals, furniture, gear, resources, food, drugs, works of art, and much more, running almost the entire spectrum of items in RimWorld, depending on the exact trader, what they have in stock to offer and what they Slave traders come only when you are under a colonist limit around 11, only as caravan. But the beacons have a set radius. So which trader (if any) is willing to buy it? since it isn´t on the wiki. 2 right now. Edit: ah yea except for animals. Anyone else have this issue and identify what mod is causing the trouble? No, not the caravane-spot, that's for your pawns to prepare, it's a mod called "trader spot", but not sure if it's up to vers. Robots, the GeneticRim Dinosauria patch, Set-Up Camp, Giddy-Up! Feb 15, 2017 · Can't rely on random traders and I assume you mined out everything on your map (also explored the insides of mountains) and deconstructed all ship parts. If colony is small, I can't afford to lose the people like this just to get trade. Combat supplier Combat suppliers deal in weapons, armor, mortar shells, and medicine. The waiting-around-for-a-trader part of the game is less fun than it could be, IMO. The caravans arrive, but my colonists won't trade with them. Feb 18, 2023 · Here are all the trader types that can come and visit your settlement in RimWorld: Bulk Traders; Combat Suppliers; War Merchants; Slavers; Exotic Goods Traders; Shaman Merchants; Usually, your favorite traders, when you want to sell something or when you need basic resources, will be the bulk goods traders. I´ve had tribal bulk goods trader caravan but he also cannot buy it. Out of curiosity I went into the debug action menu, opened up the "Do Incident" menu to spawn a trader, but there is a next to the "TradeCaravanArrival" option. 450K subscribers in the RimWorld community. Aug 21, 2016 · Hi, I've had a (very) few number of traders come by, but I'm not able to sell them most of my stash? I have like 10 weapons stockpiled but they only offered to buy my club. Sep 13, 2018 · Basically, no trader caravans arrive at all. Sep 24, 2017 · Has this been nerfed or am I unlucky or doing something wrong? Tried 2 different factions, both have no slave trader. I can spawn a raid normally through Dev mode, and that doesn't have a problem. A place for all things Monster Train, discussions, suggestions, memes, screenshots. I have a lot of mods, but the few that I guess could maybe be causing the problems are Medieval Times, Dinosauria, Misc. Do you know what could break something like that? Is there an open incident because I can't get a heatwave etc I had a sunblocker before and destroyed it but I guess since than the bug appears Don't know how to fix it and 16 votes, 12 comments. I suppose I could request traders to come by. There are also extremely few quests happening, no traders, no pod crashes, no "animal joins your colony". EDIT: If the traders still have nothing to trade with, try reinstalling your Giddy-Up and GeneticRim mods. It affects guests, not traders. Dec 12, 2024 · Items purchased from a trader will be dropped within range of a beacon if unroofed and not inside a pen, otherwise they will be dropped as close to the beacon as possible, avoiding the roofs. I think that is the reason that Tynan made it so you can requests traders now. Aug 5, 2017 · I have a problem with traders suddenly. Jan 10, 2024 · Pirate/slave traders are removed from the pool above around 7 pop, this doesn't affect the overall frequency of traders, but I feel I should mention it since it is the one thing about traders that does change during the game. I've even built an orbital trade beacon and still dont get trader offers. If your using Randy however I think your at the whims of RNG. As far as I know though, no, it's nothing influential. Help: No Trader Ships PC Help/Bug (Vanilla) Hello, I'm on a zero mods, all DLC but Anomaly run and though I have a radio and multiple trader beacons I have yet to get a single ship and it has been multiple cycles. Caravan_Outlander_Exotic So, those items will only appear on exotic goods traders from an outlander-faction to begin with, and it just adds a chance of three different types of genomes spawning in their stock. I the previous 400hr I felt like I saw slave traders a lot more commonly. Any ideas? May 27, 2017 · Now 18 months into game and not one single trader has come by Why? I have had a single combat trade ship and thats it. After a while I've realised I'm not being attacked any more and no traders are visiting. This^ Extremely more efficient if you have the manpower. Is there any way to deal with this? I didn't found any, except by destroying the structure I tried deleting the Home Area from it I just bought a cataphract tech print and medicine from an orbital trader but didnt get my stuff, I sold a bunch of horses to an orbital trader too and I didnt get my silver I've been searching online for ways to get it and apparently there's a chance for it to be tradeable in outlander settlements and some specific traders. Oct 26, 2018 · I am having an issue with traders; must be a mod interaction. I'm really low on components and need to trade to get enough to start constructing them. Stop encouraging lazy coding by brushing it off as unavoidably exploitable. I am playing a scenerio where they are set to arrive at least every 3 days, I have positive relationships with 2 factions, and I even tried spawning one using dev mode (In dev mode, it shows "NO" next to the action) Nothing works. 35 votes, 35 comments. Tradeable commodities can include prisoners and slaves, animals, furniture, gear, resources, food, drugs, works of art, and much more, running almost the entire spectrum of items in RimWorld, depending on the exact trader, what they have in stock to offer and what they It's been two years in my current colony. Since you can build your own weapons, it's not too bad, but you're still stuck when it comes to prosthetics. It sounds like you're choked on components. bigsengineer. I have a few mods running, but nothing that would affect trading. I had one trade ship show up early, when I built the comms console, and maybe one or two wanderers with a few goods. Discussion, screenshots, and links, get all your RimWorld content here! Mar 25, 2020 · I'm not getting any raids anymore. I'd rather not sit around waiting for traders to come around either. From RimWorld Wiki. Some settlements actually don't have a trade option even if I'm allied with them. Mining like crazy and cant find any. For getting them "once every few days", I believe you're either misremembering or you were extremely lucky. 40% of center drop pod raids will target a powered, unroofed orbital trade beacon if one is present, but will default to regular behavior otherwise. However, it seems to be rather rare. As for trade ships in vanilla they are rather rare(at least for me) so gotta have to use a mod to increase their spawn rate. As requested by Cedric. It also fixes a "feature" added in 1. Out of curiosity I went into the debug action menu, opened up the "Do Incident" menu to spawn a trader, but there is a [NO] next to the "TradeCaravanArrival" option. This means I can only trade with passing space ships. Dec 18, 2016 · You can shoot a manhunting animal and drag them to the traders. #5. Before I get into my lengthy explanation of the issue, here's my HugsLib log. I remember reading somwhere that rimworld uses xml and Id be able to adjust the frequency of traders visits in my games. Also making money off traders is pretty easy - you just need 1 good constructor, crafter, or artist. Dec 17, 2017 · Hello, I seem to have an issue where the trade caravan come in but they wont let me trade with them. Nov 23, 2020 · If you set this mod to spawn a trader every 3-5 days and put it at the bottom the your mods list, it will make a trade ship show up every 3-5 days no matter what. Does it need to be outdoors? I have a comms console and it never tells me that a ship is coming into range. And now suddenly no animals WHATSOEVER are spawning on the map, and every trader that comes along has nothing to sell and no silver to buy any of my stuff. Maybe pirate traders can buy slaves, at least it was possible to sell in the older versions. Best bet is to turn on dev tools and see what the console shows up in red (critical errors), or failing that yellow errors (problems but game can sometimes still run even if their present but may result in odd/weird behavior). Mar 3, 2020 · I've even built an orbital trade beacon and still dont get trader offers. It's still probably the best option besides the rim solution. Also no more slave traders will come once you are near or on the pop-cap and when they do come, they will sell you exactly ZERO prisoners Making them virtually useless. dismiss trader) and only Vanilla events expanded so I'm not sure what's causing the trade spam. Latest in line from the time-honored tradition that was started by subreddits like /r/ShitCrusaderKingsSay and /r/ShitDwarfFortressSays. By silver I mean before buying plasteel or uranium I make sure I get all silver the trader has, so I will only buy them if I'm still overpaying. The only mod I've added is the trading spot mod, before that everything was fine, but I find it strange if that would make the traders not trade. . The traders also don't seem to have any items (assuming they're on the missing animals?) and when I do buy something it just "disappears" and never shows up on the ground. This is because Rimworld doesn't rigorously simulate an actual economy with supply and demand and needs and wants of traders, etc. At campfire there is an option to check "gatherpoint" or not. I've tried using console to spawn them but it only spawns exotic, bulk and combat traders. specifically, there's no pack animals with them and no one to talk to about trading. If the storyteller thinks you have too few pawns, it will spawn slave traders, quests where pawns join, crashed pawns. Is there an easy way to see what mods could be causing this? I have a dozen or so and have tried removing most of them to no avail. I can't spawn a trader Caravan even in dev Mode! It says NO at the end of it and it doesn't give me any log. Now further advancements require components and things are starting to break down that I now cannot fix. Also when I activate the option, nothing happens. May 28, 2017 · at RimWorld. - Wait for random traders and pray they got some Mar 27, 2022 · Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Also, while rocks are usually pretty common, they are semi-finite on a map without mods (if you use them all up, you can get more via meteors, but that's rare). A subreddit dedicated to taking posts from /r/Rimworld and the Ludeon forums out of context. This is a serious issue in the end game. But no-one is coming to the base, no escape podsthinking the lack of visitors/traders must be a mod conflict happening somewhere. Are merchants just set to only want a few things, or am I somehow preventing them from buying items? Everything is in a stockpile already. Nov 7, 2020 · Best bet is to turn on dev tools and see what the console shows up in red (critical errors), or failing that yellow errors (problems but game can sometimes still run even if their present but may result in odd/weird behavior). As long as they're powered, the beacon will count the marble chunks and random rotting corpses as possible trade objects (although no trader buys carcasses and chunks). 30 seconds later 3 out of 4 of the traders were dead and the last one fled. Try to place them for 100% coverage in your stockpiles. ), but I very quickly find that I have WAY too much of my products to ever sell. I couldn't sell hay to the land traders for some reason so I still have it all stacked somewhere. 470K subscribers in the RimWorld community. Apr 23, 2023 · I was of the impression that having an island base did nothing to affect the frequency of raids upon your colony - and so by extension had assumed that this was true for visiting traders as well. Does anybody know what could be causing this behavior? Like the title says, I've been playing for a while and I can't seem to get any pirate trade ships, nor have any caravans stocked slaves. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. Load up mods in small groups, maybe 10 at a time, then load the game and see if the issue happens. I have a few dozen mods, so its probably one of those. If anyone could help me some this issue I would greatly appreciate it. Jump to navigation Jump to search. But whenever traders show up they only bring around 800 silver along. Maybe a corrupt/botched installation is causing all the traders' pack animals to not be able to carry anything on them, thus the missing inventory. But my favorite is slaver, because i find them so rare in my games, and you cant request them via comms. Jun 1, 2020 · Had already posted this on the Vanilla Furniture Expanded - Security mod page but figured it may find others in need here: There is currently an issue with Traders having no silver or items (debug: stock market value 0) caused by the latest core update that defined Techprints as a Royalty DLC item. If the storyteller thinks you have too many pawns, those events are far less likely to happen. The spots were even outside in an area where I usually put them in relation to my freezer, but the game didn't like it for whatever reason. Ergo if every player was playing a no mod, 8/100000th person would have a year no trader meaning maybe one person of all the active players are experiencing a yearlong no trader if every person is playing no mods randy rough. Not sure if it's a mod conflict but with so many mods trying to figure that out would be daunting. Redirect to: Trade#Types of traders; A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. Edit: keep inviting guests from the same faction using the comms and hope that the pawn's lover is one of them People use all sorts of extreme strategies to keep wealth low on harder difficulties: everyone in a single barracks with a ton of statues to make it pretty, no floors, only enough food cooked to last the day and only enough growing plots to make barely enough food for all, only using nutrient paste, basically just keeping your base very small damn, people give some contradicting opinions. So I'm playing with a few mods (~30), just the standard suite with nothing drastically game altering, but I just started to notice I no longer get orbital traders, just the occasional caravan, like at the start of the game. Hello /RimWorld I have around 500 hours in (100 recently) and I've only gotten 2 chances to buy slaves off a trader in those recent 100hrs. 00844% chance for one person. Mar 29, 2018 · I've got two trader caravans where the arrow point to the trader but he has no question mark and I cant trade with him. Slave traders are relatively rare, whereas merchants willing to empty their wallets for organs are not. Do I just have to mine out the whole map looking for more compacted components? Traders If your using Cassandra or Phoebe you should get one about once a season. I've walked around the map and idk if I'm just unlucky but none to buy. Redirect page. After a year or so of colony being active, I stop getting any raids, negative events or traders through caravans or the Comms Console. Randy does not have that section, in nearly 2 years I had one trader. do you use the "orbital trade beacon" or do you use a modded one with huge range? the last time, it was a mod issue, when using the one from the base game, everything worked fine 14 votes, 22 comments. I get making it trading only makes it very rare. This is the subreddit for the Elden Ring gaming community. Draw [0x00000] in <filename unknown>:0 So I´ve got 7 hemogen packs for quite a long time. I've only seen (read: noticed) it for sale from an orbital trader, but I don't call bulk goods caravans very often. Is this a bug of some sort, or it is something I managed to mess up somewhere? I am running mods, but no new ones, and No, that's pretty much my experience. The closest it comes is factions having lists of goods they won't buy and modifying prices based on quality and durability. So far it seems that sculpting can be nice to sell to traders coming by, but it seems I should try to make clothing to send away because it weighs a lot less than statues. Redirect to: Trade#Orbital; Mar 12, 2023 · This mod aims to improve Rimworld’s trader caravans system (make it more realistic) by using effective travel distance, weather conditions, your wealth and faction relationships to determine how often would traders arrive at your settlement and which faction will they come from. Events are not always raids and can be things like Jun 13, 2018 · craft them into statues = +100% more money per ressource with a lvl 20 artist. In any case, assuming my sample is too small and in fact the distribution of ground traders is comparable to that of orbital traders in A12, that still leaves the low volume of inventory and silver carried by ground traders. Jun 9, 2021 · I have a storage zone with about 3000+ silver surrounding my orbital trade beacon, but when I try to trade with an orbital trader, it keeps saying I have no silver whatsoever. So many traders sell components. Reply reply Jun 6, 2017 · It used to be most bulk traders, and some other types of traders, sold animals, but as of A17 I no longer see anyone willing to buy mine or have animals for sale. I have 2 mods specifically for traders (trader spot. Aug 13, 2021 · When it was somewhere the game didn't find accessible for traders, none showed up. No longer encountering slave traders after having like 3 pawns is a pretty noticable effect. It could help on pricing if your social guy was related to the seller, but I honestly have no evidence to suggest that might be the case, I'm just trying to find a reason it might matter. Jun 5, 2020 · If each spot fail its threat check then the trader just go to the default location they would otherwise aimed for which may still lead them through a threat anyway, like it is now. Traders will have a lot of pemmican but, if close to your storage, they will take your fine meals (the best available) and eat at your dining table (with all their pack animals creating filth everywhere) Aug 26, 2020 · Hey guys, I got a huge modlist and something is broken. But you can also in the meantime place a campfire, they will mostly gahter around it. Mar 7, 2020 · However neither is a 0. 2 where in some saves, zero orbital traders with uranium will ever spawn. I did a full reinstall of the game and mods and still have the issue. There are no errors showing up in the debug log. Every other type of trader has normal stock and no issues, and this isn't save specific. While ground traders are a great addition, balancing is still needed. I know that the chances of getting traders get lower with wealth, but why? A trader should be attracted to a wealthy colony and not vice versa. May 18, 2020 · So its been 3 years, nearly 4 without any traders coming to my settlement. Cant buy any. Posted by u/[Deleted Account] - 3 votes and 8 comments Dec 31, 2023 · The items do not drop from the trader you talked to but the one carrying it. Even though they have a worth of 5 bucks a pack I´ve had bulk goods trade from orbit and he nor the exotic goods trader isn´t willing to buy it. For statues I focused on jade (ran out) and now am making marble statues. I am swimming in some bulk materials (wool, food, drugs) and would love to sell them. I installed most of the mods after generating the save, but would have no idea which one, if any, caused this. I thought it was Mehni's Dismiss Trader mod, but I disabled it and still the trader group won't leave and is slowly just dying there. That's not how the game decides if you're gonna get a trader or not (in vanilla). I understand I can pay for one but its way too expensive. I got comm console and trade beacons since first year, set around items also silvers but nope. Please note: this only affects vanilla traders; modded traders are unaffected. I haven't been going out raiding other factions, just building and defending myself. There are no extreme temperatures here, they just start moving toward an exit the very instant they appear on the map. Jan 3, 2017 · Lol! Just can't win with caravanning. Thing. I have 0 mods installed and already reinstalled the game. Sep 8, 2021 · Traders. but i kinda think the "Vanilla" version of the game needs to make it so you can find/mine/make all things in the game limit things behind a trade only rule is one of the top things that bugs me about this game. was literally going to ask how the slave traders worked. 0000844/. In one of my earlier games I had 2 thrumbos running around my base when a caravan showed up. Jan 5, 2025 · Colonies can trade with other factions by using caravans and orbital trade ships via a comms console and orbital trade beacon. Reply reply More replies Top 1% Rank by size No, no, being Cyborg-Vampire colony it's not evil. Solution: need a friendly tribe for it (free their captured prisoners from them if they hate you). Traders come every once in a while but it isn't enough. Just click the 'what will buy' button on the trade factions settlement to see what furniture you can sell them. 1 visitor in 2 years. An old man on the edge of the map or a carvan animal wandering off can leave them in really weird spots. Now there are nearly No trade Events, in my second try i Had Just ohne Trader after a few days and then nothing until i died. I can choose not to, the same way I choose to build a killbox if I want to mess with raider AI and make the game easier for me. It is not all traders as not all traders are defined to potentially have techprints in their So I've been playing for something like 8 in game years with the latest version and ~30 mods, and I have yet to encounter a single pirate trader… For some reason traders suddenly show up separate from their caravan animals, with the animals just staying near the edge of the map and eventually leaving without the group. I had under 700 silver, so was unable to call one in. But risky since they can get attacked + several colonists will be unavailable for a long time. I am pretty sure it is one of the random events that triggers if the storyteller deems that you don't have enough pawns. So yes. Exotic goods trader Exotic goods traders deal in rare and valuable items such as Not sure what mods you're running so this may or may not be any help but: I ran into a very similar issue with traders arriving back to back to back when I put the mod RimQuest into my game (specifically RimQuest (Continued)) and I found that after a couple days in-game the traders eventually go back to arriving at normal rates, so I just have to wait it out when I start my new games (though Edit 2: orbital traders were disabled on my playthrough for somehow while I was editing my scenario Edit 3: solution on how to solve if you have the same problem in the comments Archived post. beukun bak hoqzb hskit zhecl rxlgzd vshgg mebnq ftsj ojgsr