Battlemage divinity 2 reddit But my sebille and beast both had chicken claw & chameleon cloak, red prince had corrosive and vacuum touch, sebille and red prince both had the two knock down warfare abilities, lohse had rank 5 of A pure fire mage might conflict but a BattleMage might not if you use the right spells. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online The main reason I started DOS2 again Get the Reddit app Scan this QR code to download the app now. Not really. I was wondering if u can run a Battlemage with Dual Wield and 2 Giant Flame Runes of Power. You need to stick to only one. The pure into/wits battlemage is fun and will wreck a lot of encounters with proper setup, but will feel weak on some fights. The only way to have a truly tanky character is to go all in on it with bone cage+corpses (at which point the move is to cast Reactive Armor to do a bunch of damage at the cost of all of your armor) - but that's kind of a meme. That's pretty much the one and only unique thing to hydro as a battlemage. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios I note that his default class is battlemage and I'd be happy to stick to that but from what I've read, you pretty much have to focus on being a Get the Reddit app Scan this QR code to download the app now. Necro has Blood Rain (another wet BattleMAGE : The red prince with Elemental Affinity and The pawn to position yourself in the melee and bath in the flames mostly using pyro skills, use the teleport gloves to always have 2+ enemies in your AoE with your fire/air skills. End Turn. I personally love the aero build with Closed circuit, vaccum aura, vaccum/shocking touch and all the other lightning goodies. Divine Spark is if you wanted str/pyro to work. It changes your melee to magic dmg. Just explore. At level 14 we have maxed INT and 20 Wit along with enough Memory to slot all of our abilities. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios you want a character that can scale I had a Battlemage and had no problems at all. Splitting Strength and Int just doesn't work. Please refrain from creating posts directed at Deca. 9 hours in it, I really like this game Get the Reddit app Scan this QR code to download the app now. Vacuum Touch, Vacuum Aura), Poly' (incl. If this is not what you've been doing you've either strayed from the standard battlemage or you're running a different type of build and calling it Try out a pyro battlemage instead. I run 2 + 2, and it renders Tactician mode to be extremely easy. Open comment sort options. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online When you speak to him he says he prefers to be a battlemage, so you can go INT and equip a staff on him, or go STR and only pick It's a bad idea to split points evenly between two of STR/INT/FIN. This is my first post, I didn't expect to have so many answers and views so really thanks to u/adhocflamingo, u/supertaoman12 and also u/Good_guy_Suji, u/daniel_dareus, u/franswaa. There is an array of starter classes with different skills, abilities, and talents. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios If you're going for a sparks battlemage style, you can use Enrage early on for 100% crit. Splitting your damage lets you chain CC most enemies, most of the time, until they die. Both Warfare and Aero increase the damage you to their respective armor types by 10% per level. You only need a 12 points max in finesse, and that's specifically to put on the captains armor set. Turn 2: Apotheosis, Adrenaline, Mass Traps, Throw Trap, Fireball, Epidemic of Fire, Laser Ray, Tactical Retreat, Skin Graft. And u also have enough physical damage to knockdown enemys with warfare skills. I'm having two issues: There are melee range magic abilities, but Get the Reddit app Scan this QR code to download the app now. Also, pyro is the only battlemage worth going "battle" mage for, as master of sparks makes weapon attacks hit harder than most spells, unlike just whacking The only viable way a Battlemage build works is with the "Master of Sparks" build. Grab only battering ram, battle stomp, and enrage from warfare. Get the Reddit app Scan this QR code to download the app now. Combat in Divinity 2 is like chess, you must break enemies' armor and stun them to dead or they do that to you. I chose Beast because look at that beard!! Act 2 has a mirror at the bottom of your ship that allows you to do a full stat reset & rebuild. Best fit in 1-2-1 Parties (1 traditional physical, 2 mixed damage and 1 traditional magical). I set the level to 14 because that's just where I felt the build filled out with all the necessary components, the last few levels will just be arbitrary. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Only way I can figure out battlemage is to do staff and only a handful of warfare skills. For a basic If we’re talking a split Strength/Intelligence battlemage, then it doesn’t really matter as such a build is just bad either way. You split 3:2 or 2:1 into to str and dual wield swords. And really, while the game has a lot of things you could miss or get stuck on without help Get the Reddit app Scan this QR code to download the app now The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios And I made him an aero battlemage. But for your purposes with a mixed party, you can The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios When I played Divinity 1 as Battlemage I had a huge amount of skills to use and versatility to each encounter /r/GuildWars2 is the primary community for Guild Wars 2 on Reddit. I'm currently trying to troubleshoot my Aero battlemage who's sporting mostly STR armor and is under-performing on all fronts. They come in 2 variations, a source spell and a non-source spell. Plus, with the Hydro mage in OP's party you may want to C&D more often than Phoenix Dive even when both are available to avoid making steam clouds that impair vision. Sure Haste and Burn My Eyes were nice buff spells (but can be applied by others) but the Warfare school kind of dominated. I played with 2 physical and 2 magic because that's more fun for me and both my mages had these two necro spells so they could deal good physical damage to a target when necessary. Right now it’s wrecking every encounter. IMO you need to be Lone wolf solo, lone wolf duo, 4 person game controlling at least 2 characters, 4 person game controlling all four. Best. Staff damage scales with int btw, so if you really want to wack people with your battlemage, just use staves. Get the Reddit app Scan this QR code to download the app now The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios I’ve never done a Battlemage or any kind of Stealthy build so I think I want to make those two the core of my team. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios in scoundrel instead of pyro but i will do the actual math for you OP and give some insights as my current lone wolf battlemage run is using this build with some twists from me: /r/GuildWars2 is the primary community for Guild Wars 2 on Reddit. It's the conflicting surfaces that cause problems. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios My most fun build is the Aero' Battlemage with a bit of Necro' (incl. I say use a 2 handed blood mage necro is the best when it's comes to warfare skills there the two things that just go hand and hand you can cast spells and slap people around with a meaty 2 handed weapon and get the life steal from necromancer all in one pick up blood sucker and the living armor talents and blood rain skill and be all powerful I and a few friends started playing DOS 2 recently and we're still in Fort Joy (around level 7) so pretty early on in the game. Though you have to make sure to cast all of your I’m running magic party right now with 2 staff build battle mages. The Battlemage is a class that is capable of powerful Warfare Skills and Aerotheurge magic to defeat its enemies, the primary attributes of the Battlemage class are So I've been wanting to do a Lone Wolf play through for quite some time. 4ap standing on neutral surface means best case scanario a mage would cast 2 offensive spells. That is a mage that fights in melee range IMO I love Sin Tee's builds but if you are playing a single character w/ friends in a 4 person group they dont work optimally ( at least i strongly felt that way playing his battlemage / spellsword). If you have other physical damage in your party, pick up Mosquito Swarm and Infect from the Necromancy school. New. Very simple physical damage group. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online What sort of weapons are good for a battlemage? I don't see the value of a wand if you're going to be in melee range with units. Taking my Mage, for example. Check out Fextralife and their YouTube channel as Early game put 2 pts in Huntsman for Tactical Retreat, then work to max out Warfare. All the battlemage builds I see like sin lee's use The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Go trade with the lizard on the top floor of Kemms manor if you want a good battlemage weapon, it's called fiery inferno. Otherwise There is a build that uses a Battlemage which levels Int and uses two melee weapons. Theoretically, this means that the damage lost by splitting between INT and STR (rather than specializing in one of them) is partially made up Battlemage is a Class in Divinity Original Sin 2 (DOS 2). If it’s a staff wielder or strength weapon buffer, then it Completed DOS2 yesterday with a rogue/polymorph build that I loved but now I want to build a solid battlemage, lovely folk of reddit, do you have any tips? Much appreciated. You also will be doing purely magic damage, not mixed. Setting wet for 2 turns is not to be taken lightly. Necro does physical damage and hydro support is remarkable on Fane and I don't need the geo poison heals since i get % lifesteal on vitality and my tank and caster orbit one another to regen both of their magic and phys armor. Members Online. Because Sparking Swings is perfect with Dual Wield. Scoundrel 2 daggers, warfare 2 handed, pure archer, hydro healer. What folks online call "Battlemage" is actually almost pure Int-based, with a staff instead of regular melee weapons. I love the thought of these Get the Reddit app Scan this QR code to download the app now. It’s one of the best skills in the game for two reasons: it creates water surfaces and sets Wet for 2 turns. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online 157. Pyro, geo and aero all support battlemage much better (in that order) Get the Reddit app Scan this QR code to download the app now. As for character builds, do what you want. At the end of the game I had max strength/intelligence through skill books too and my battlemage was my best character. Obviously the others didn't get all the skill books, but still. I like sticking with melee because he is also a duelist. The Radiant Battlemage is an Aerotheurge variant of the fiery Get the Reddit app Scan this QR code to download the app now. Mainly useful if I ever encounter things that resist some two of fire, poison, and earth. By this time better skills become available for Huntsman, but Huntsman also gives a %Crit increase which as you've noticed also comes from Savage Sortilege and Wits. Phoenix Dive isn't available until Part 2 and there are plenty of elevation-heavy fights that benefit from having 2 jumps. It's best to use him as a 2 handed warrior •Hydro: it all starts with Rain. You pump Pyro and 2-Handed for damage, take enough Warfare to get the skills you need, and dip into the others for the usual good skills. Share Add a Comment. /r/GuildWars2 is the primary community for Guild Get the Reddit app Scan this QR code to download the app now. Hydrolyst gives you healing through regeneration and Skills like Venomous Aura and Master of Sparks play a pretty central role in battlemage style builds since they allow for your warfare skills to also deal magic damage. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios His default is battlemage, but honestly it doesn't really work too well with how dwarves are built. They only use the melee weapons to proc Sparking Swings and Master of Sparks (gained through combining Warfare and Pyro books). If you don't go int, your battlemage's spells will be useless. You don't want a hydro on a party that's already half physical, as you'll have a lot of trouble chewing through the magic armor already. Related Topics Maybe just 1 or 2 points in warfare for the cc/mobility skills so you can always be in the middle of everything, a little bit I recommend pyro instead of aero on the battlemage, and aero instead of hydro on the mage. adoorable content Get the Reddit app Scan this QR code to download the app now. Battlemage, a caster that also goes into melee with a staff, most of these builds aim towards a specific pyro spell called master of sparks. Sin Tee's Divinity Original Sin 2 Build Guide for the Battlemage. I see a BattleMage using sparking swings/master of sparks, corpse explosion, throw trap and other strong Pyro spells that don't depends on fire surfaces. Sword and shield, mostly the same as the 2 hander/dual wielder but there are a couple of shield only abilities. Battlemages are melee units that use Staffs and Spells to deal Magic Damage at close range. A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by A hydro battlemage works best in a team with a lot of physical damage dealers where the core synergy is with you picking up decaying touch from necromancy so that you can nuke enemies with your heals. That means there are two types of viable battlemage: An INT-based caster which uses melee-range spells which splashes into Warfare skills, or a STR-based fighter which mainly uses Warfare, but splashes into Elemental schools for buffs and support spells. This is the reason why all physical or all magic team work better than mixed damage team. Turn 3: Flesh Sacrifice, Adrenaline, Mass Traps, Throw Trap, Fire ball, Epidemic of Fire, Laser Ray. Aero battlemage build help . All you need is damage, dead enemies can't hurt you. Because CC is only blocked by armor, and enemies almost always have one high armor stat with one low armor stat, or two mediocre armor stats. . I'm relatively experienced with Divinity 2 although I haven't beaten it, so I know the basics, just not the fine details and all. C&D does require Scoundrel 2. I would like to thank you all for your answers. 2k comptive list The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios I don't want to split damage types. Use a staff. Tankplar build help upvotes The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios or Aero? DOS2 Help This will be my third classical playthrough and this time I want to go 100% magic (custom dwarf battlemage main, 2 The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios start your battlemage like a tank and always use a shield, then switch to 2handed when you have fortify / mend metal / heart of steel / armor of frost The Ultramarines community on Reddit. And even after Onto the build itself - Divinity 2 Planner Link. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios So how do you make a good battlemage? As per the title: I'm having issues making a battlemage work properly. Its almost impossible to start with an online class build from beginning. I will think about your proposals and also about I feel like the pyro battlemage is a melee class, while the aero battlemage is more of a short range mage with wands for stats (unless you are using odinblades overhauls). I've found it's more fun to build it as a dual wielding tanky melee with high dodge. It also changes every weapon skill to magic damage. Nectomancy will give you healing when you hit enemies and its spells deal physical damage to help quickly tear down physical armor. You go full Int and Warfare and pick up the usual melee warfare skills, but also Sparkstrider (Pyro + Warfare skill), Venom Coating (Geo + Scoundrel) and later Master of Sparks (availabe at level 9 in Driftwood, requires Pyro and Warfare 2 and can be crafted using any source skillbook from How do you guys play battlemage? Finished my first playthrough as a dwarf battlemage and he felt a little lackluster (as a battlemage). So a staff battlemage or a dual-wielding melee fighter with a sparks build. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios If you're looking for another magic damage build that isn't Pyro/Geo I would suggest a battlemage. Reply reply Sarenzed . with flesh sac and elemental affinitiy, 4ap on neutral surface becomes fs> teleport > mosquito swarm > infect for big physical dmg. Battlemages are Warrior/Mage hybrids that deal incredible fire damage via melee and spells. Pyro skills you NEED are Peace of Mind, Haste, Master of Sparks and Get the Reddit app Scan this QR code to download the app now. It's basically using sparking swings and master of sparks to buff up (and firebrand sometimes, but The Battlemage preset doesn't make any sense. Elementalist, a caster who takes attack spells from 3-4 schools of magic. Top. He just deletes things. You can take a couple of points in Str to qualify for armor, but that's it. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios a red prince battlemage and a lohse summoner. With hydro you don’t need the pawn as much to efficiently use EA because rain can make the surface where you’re standing. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Armor wise if you want a 'battlemage' you will mix between int armor and str armor. With your additional 2 ap from adrenaline, you have two options. You will invest minimally into str, like I said before so The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios The place for any Knights and Dragons players who also enjoy Reddit! Please be sure your posts are made in the correct threads, or they will be removed. But they both have some physical aspects to them? Should the other two party members be physical? Like The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online LMAO, red prince is peak comedy for an origin run, I lose my shit every time at his origin dialogue options View community ranking In the Top 1% of largest communities on Reddit. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios sebille as ranger and red prince as a fire battlemage. Shield is recommanded, scale damage with INT and pyrokinetic so use a wand. I've been looking into how I want my character to move forward and I like playing as a more range focused Radiant Battlemage but that build seems to rely more on dual wielding wands or using a stave as opposed to dual-wielding other melee weapons like The crafted skills are really simple actually. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios I freaking love my red prince fire battlemage. For Skill points 2 in warfare (For warfare abilities most of them), 1 in scoundrel (Adrenaline), 2 points into Aero (Teleport) Rest in Pyro. Cast haste and piece of mind on either your summon or an ally to buff them up big time or cast either cursed electric or necrofire infusion (check the divinity 2 wiki on how to craft them) to wreck face. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios might as well just go battlemage, pump int, and add pyro or geo respectively. Sort by: Best. View community ranking In the Top 1% of largest communities on Reddit. 226K subscribers in the DivinityOriginalSin community. I'd recommend not starting with Lone Wolf playthroughs. e and putting the points fully into int are going to make a big difference I'm not sure how far your into act 2 but once she gets access to closed circuit and super Yes, although elves are arguably best for every role, for mage its night and day difference. Which IMO makes it the only reasonable build for a battlemage Of course, if you want to break the game you can do whatever you want Enemies hit far too hard once you get further into the game to have a bulky character. To make the non-source spell, you need to combine ANY two books of the correct discipline (so Battering Ram and Peace of Mind for example as they are both novice skills and it means you can get crafted skills early on) I wanna try a new run with an Pyro Battlemage, and i see many Battlemages with Staff. Definitely viable. After you max Pyro rest in Scoundrel. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Then 1 or 2 points in any of Necro, Huntsman, Scoundrel for the mixed ability skills and utility. Looking like it’s probably going to be a 50/50 Magic and Divinity Original Sin 2 Build Guide for the Radiant Battlemage. If you'd like to keep playing battlemage, though: Get Sparkstriker (warfare book + pyro book in crafting) & Master of Sparks (source warfare/pyro + source or nonsource of the other one); MoS is worth about 150% damage (it gens 2 sparks, with the 2nd dealing 50% damage). 1 is fire and the other is aero with a summoner and hydro mage to round it out. Or check it out in the app stores First mage build The first Mage build would fextralife's Battlemage build The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online. Most builds online are effective at mid to high levels where you have more flexibility with stats on gear. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios And the best build for battlemage is int. The Moderator team continues to oppose Reddit's stance on Get the Reddit app Scan this QR code to download the app now. There is only one "true" battle mage that works, and that's fire with weapon enhancements. Hi I started playing with my friend who is playing an enchanter style mage (areo/hydro) and I want to play another mage style that can compliment their build to help them do magic damage. This build is perfectly viable in 4 man party in Honour difficulty. I'm quite unfamiliar with how builds with Lone Wolf work and was wondering if anyone has advice for making a Battlemage character. Lots of hidden surprises and story lines all over the place. I don't recommend hybrid unless you plan on making a team that has at least 2 different specialized damage characters (knight and wizard as an example) and a conjurer(but anything works really, you just have to find the proper synergy). The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Consider 2 points in polymorph for Medusa head if you want even more CC in form of petrified, while granting 2 bonus attributes. The key fire battlemage skill is Sparking Swings (combine a warfare skillbook and a pyro skillbook). Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios or a battlemage. A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. Basically you will warp/move enemies to group them together then dump AoE on them. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios I don’t think it’s worth it for the sparks battlemage to spend a weapon slot for an aura which costs an additional 2AP to use, especially in The main goal of a battlemage in DOS 2 seems to be stripping both armor types to open them up to statuses. An Aero Battlemage can be great fun to play - rearranging the battlefield with Teleport and Nether Swap, dodging weapon attacks with Uncanny Evasion, and using either With so much freedom and options, Divinity Original Sin 2 can be daunting at first. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios since if you ask him to go magic he says he prefers fire. Spread Your Wings, Being split on 2 paths will give you double the options, but you can still only pick one with your limited AP, except whichever option you pick is going to be trash. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios There is an old post of it but unless you go for a battlemage dual wand will always be the better choice. If you spec a warrior with all ranged spells might not work well as they bother compromise the other, but a straight melee or straight coaster or strait rogue isnt hard to build, and you can add in tidbits from other specialities as they make sense to you. Especially thanks to u/adhocflamingo for these very complete texts with a lot of information. Ideally, summon your infusion on blood, or cast blood infusion on it if Get the Reddit app Scan this QR code to download the app now. You cannot do this in Divinity. Depends on the kind of battlemage, hybrid or int. Deleted a troll susceptible to fire, got his ring and now he sits in fire all the time. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online Pyro battlemage with poly is a lot of fun. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Probably one of the better skills for a battlemage is sparking swings which can be obtained by mixing a pyrokinetic and warfare skillbook As for Sebille, if you're making a battlemage try to give her a staff as others have said, dividing between strength for a normal weapon and intelligence for spells is not a good idea as you'll be distributing your damage based skills too thinly The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios I've got so many spells I and better armor I could be a battlemage with a sneaking addiction. The other option is to use trap focused builds, but those are This playthrough, I tried a very vanilla build for my 4 characters. Or check it out in the app stores The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios (need to be standing in blood or have 5 AP on turn 2) Ya your biggest problem is definitely the 1h sword + wand combo picking up a staff dropping all those points out of str except perhaps maybe a min invest for strength gear or w. A Reddit community dedicated to The Elder Scrolls Online, an MMO The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios The official community of V Rising on Reddit! Gather a clan of allies online or play the part of the lone wolf as you explore vast worlds of dark horrors and, worse: the deadly sunlight in this open-world vampire survivor RPG developed by The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios I know sparking swings is the better option for battlemage but I want to try that build out on a 2nd playthrough with a full party of battlemages. Battle-mage tank viable? I'm going to try to make the Red Prince focused on warfare and pyro (geo is boring me, and my wayfarer has it). rmhilj rgduymk rmot yvxu utmw sgmq suy cfukj gcwi fezjx