Autohotkey v2 loop. For the second time, it contains 2; and so on.
- Autohotkey v2 loop It's made to do what you're asking. I made a script trying to toggle on/off a loop with a hotkey. Dec 23, 2017 · Personally, I did this by creating a 2nd script where pressing Ctrl would set a global variable to 1. Jun 7, 2021 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Apr 24, 2023 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Loop { Send {Click} Sleep, 50000 } return. The loop may optionally be followed by an Else statement, which is executed if no registry items of the specified type were found (i. com Performs one or more repeatedly until the specified evaluates to false. esel [Moved from Bug Reports] Feb 22, 2022 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Feb 8, 2021 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Hi there guys, I've started messing with v2 and quickly stumbled over the way arrays work in v2. The timer's function is still running when the timer period expires again. txt", "R" {. 0 !g:: { Loop 3 { SendMode "Event" MouseClickDrag "Left", 1700, 180, 160, 180, 4 Sleep 150 Send "#{PrintScreen}" } } Thanks. 3. The for-loop's variables correspond to the enumerator's parameters, which are: Index Loop Read, A_ScriptFullPath lines . Reliability: A timer might not be able to run at the expected time under the following conditions: Other applications are putting a heavy load on the CPU. the loop had zero iterations). Related Sep 24, 2009 · if you put an if-statement in the loop you can optionally have its matching result break the loop, but you don't have to. Performs a series of commands repeatedly: either the specified number of times or until break is encountered. For details about how to access the registry of a remote computer, see the remarks in registry loop. and then be able to restart it at a later time. break ; Break out of the loop. Any valid expression. Help new coders and experienced coders start to work with v2. Type: Integer If omitted, the current thread is paused. Feb 4, 2023 · Hello, I'm new to the Autohotkey V2, so I'm gathering script and try to change few code based from what I need. It contains 1 the first time the loop's body is executed. Read (Characters) Parameters Characters. How many times (iterations) to perform the loop. Aug 30, 2021 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Exits (terminates) any type of loop statement. Help AutoHotkey's own transition of the forum boards to v2 as more of a default board. Jan 20, 2016 · This is very uncomfortable and leads to problems, like when a programmer wants to delete some items during the For loop (suppose, the decision which ones to delete is based on some checks executed in that loop) - he has to run 2 For loops instead: first time he should run the checks and gather indexes of the items to be deleted, then sort them in the descending order and then run another loop This is a place to get help with AHK, programming logic, syntax, design, to get feedback, or just to rubber duck. Nov 1, 2023 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Nov 17, 2024 · AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports; ↳ AutoHotkey Development; ↳ AutoHotkey_H; ↳ Ask for Help; ↳ Development Nov 7, 2024 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Jul 15, 2023 · Hello, Im new to autohotkey and I would love some input on this script. The built-in variable A_LoopReadLine exists within any file-reading loop. Is there anything written anywhere informing the user that those extra braces are required, or is that just something that the user has either come here Jul 26, 2015 · Repeating one Key - posted in Ask for Help: Hello, I wrote a very simple script, which should repeatly send the same key. Methods: Jul 28, 2021 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports The following parsing loop will work correctly regardless of whether each line ends in `r`n or just `n: Loop Parse, MyFileContents, "`n", "`r". These script works fine, but it require me to holding the F1 to make it loop, is there anything I should add to make it like if I press F1, it will start looping, and if I press it again, it will stop the loop, press it again, it will start again, and so on Jul 18, 2016 · TLDR: Threads can interrupt each other. A_LoopFileName, etc. Jun 12, 2022 · And then I want that sequence to be repeated every 15 seconds in perpetuity (or until I press the hotkey button again, which should pause/stop the automatic loop/repeat). ^x:: loop { send, 2 sleep 9000 send, 3 sleep 5000 } return ^c:: exitapp can anyone give me some { Loop 2 ; <-- Increase this value to scroll faster. Nov 27, 2022 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Oct 3, 2024 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Sets the default encoding for FileRead, Loop Read, FileAppend, and FileOpen. Help me learn v2 more quickly. Continue behaves the same as reaching the loop's closing brace: It increases A_Index by 1. Does v2 now require variables to be explicitly "declared" like this or is this behaviour unintended? Regards maul. Instead, the array object is passed directly to a for-loop, which calls __Enum once and then calls the enumerator once for each iteration of the loop. Finally, since mouse wheel hotkeys generate only down-events (never up-events), they cannot be used as key-up hotkeys . Jan 26, 2024 · Your current code uses n to start the loop and m to suspend the script, not F1/F2. com/Axlefublr/lib-v2/blob/main/Sort. Remove(first, last) can be used to remove a range of keys without looping. The script may implement an enumerator to control which values are assigned to the for-loop's variables on each iteration of the loop. However, in AHK v2 the box is empty. FileEncoding Encoding Parameters Encoding. Mar 1, 2024 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Sep 25, 2024 · #Requires AutoHotkey v2. F2::PressE() PressE(){ Loop { Send e Loop, 300 { if GetKeyState(e){ return } sleep 1 } } } It only sends the key once tho. The loop is: "while LButton is held down, keep clicking". Any Waits the specified amount of time before continuing. Or, better yet, use the Until command with your loop. Include the variable check as a condition of the while loop. Type: String or Object. Aug 20, 2016 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Feb 25, 2017 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Aug 6, 2024 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports How do you get the loop to activate it? Make a variable, put an if check in your loop and when that var changes to what you want, have it run the break command. Exits (terminates) any type of loop statement. SendMessage 0x0114, 1, 0, ControlGetFocus("A") ; 0x0114 is WM_HSCROLL and the 1 after it is SB_LINERIGHT. If omitted or 1, this statement applies to the innermost loop in which it is enclosed. Pause UnderlyingThreadState Parameters UnderlyingThreadState. Mar 26, 2023 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Jun 29, 2023 · Welcome to this AutoHotkey forum! If your script isn't doing anything else, you can set a hotkey to reload the script. Was I missing something in the original code? Dec 18, 2011 · Loop 33 cb += 3 MsgBox %cb% This code runs and works (displays 99) in AHK basic and latest AHK_L. UTF-8: Unicode UTF-8, equivalent to CP65001. Oct 29, 2021 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Dec 8, 2018 · c:: Loop { if not GetKeyState("c", "P") break Sleep 25 ; ms Send {space} } return I tried to add a pause similar to the getkeystate in and out of the loop but to no avail. Break LoopLabel Parameters LoopLabel. It contains the contents of the current line excluding the carriage return and linefeed (`r`n) that marks the end of the line. Help the reader (usually) to see how v1 can be translated into v2, or at least find a v2 solution. A_Index works inside all types of loops, but contains 0 outside of a loop. However, this is generally not needed for the modes SendInput and SendPlay because they automatically postpone the user's physical mouse activity until Aug 12, 2012 · [Solved] Start, Stop and Restart a Loop from the beginning - posted in Ask for Help: Hi and sorry:I have the following simple script:F3::Loop{ Mouseclick, 500, 500 Sleep, 8000}Im trying to do with the same key (F3): Stop that loopAnd then Restart it from 0 again with another (F3)-----I already tried by myself and did a one, but with the command Pause and when I use Pause (The Loop Doesnt Feb 6, 2023 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Feb 22, 2022 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Sep 30, 2013 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports May 14, 2007 · Breaking an infinite loop with keypress - posted in Ask for Help: Hello. ClickCount: If omitted, it defaults to 1. If a label is specified, it must point directly at a loop statement. Press ScrollLock to start cruise control and then W, S or ScrollLock to stop it. . The space or tab after While is optional if the expression is enclosed in parentheses, as in While(expression). It's fast and easy. Once I have point 2 working then I will tweak the script to also loop through the 6 wordfiles and then reiterate language. Mar 24, 2022 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports One workaround is to build a list of keys to remove, then use a second loop to remove the keys after the first loop completes. If an inner file-reading loop is enclosed by an outer file-reading loop, the innermost loop's file-line will take precedence. May 16, 2023 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports May 31, 2009 · Hotkey to break a loop - posted in Ask for Help: how do you set a hotkey to reset the same script or to break a loopwhat i have will start a loop sequence but i need to to be able to stoped with either another hotkey or the same hotkey to end it. However, a loop with only a Jul 28, 2021 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports If an inner loop is enclosed by an outer loop, the inner loop takes precedence. It works again if you add cb := 0 as line #1. Basically yes, if you put no number after Loop it will run infinitely. The built-in variable A_Index contains the number of the current loop iteration. Back in v1 we could easily assign new/existing value… Jun 22, 2021 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Mar 6, 2018 · It should go through the loop underneath it serving up the next 'langid' value on each iteration until the last value ("zh-Hant"). Type: Integer If omitted, the rest of the file is read and returned as one string. Jan 1, 2022 · F12:: Loop { Send, e Sleep 3500 if break break } return T:: break := !break return The above script will stop in a interval between 0 and 3500ms after you press the "T" because you have a "Sleep 3500" in each evaluation. However, a loop Oct 8, 2024 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Aug 24, 2017 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports May 20, 2024 · Hi, I want to write an AutoHotkey v2 script that, when I press Ctrl+3, sends the F2 key, waits for 1 second, sends the Enter key, waits for 1 second, sends the F2 key again, and repeats this process 20 times. What Im trying to do is press "r" to toggle the script which start a loop that hold "shift"(so i dont need to hold shift when playing the game), I then want to press r again to toggle the script off. May 5, 2022 · Autohotkey: end a loop by pressing a certain shortcut-1. The expression is evaluated once before each iteration. A file can be loaded into a variable via FileRead. As with all loops, Break may be used I can't say if it would/wouldn't crash your computer. Remarks. *, 0, 1). Type: Integer The amount of time to pause (in milliseconds) between 0 and 2147483647 (24 days). q:: Click, right, Mousemove, 0, 110, 5, Rel click, left Mousemove, 350, -473, 5, rel click, left Mousemove, -350, 363, 5, rel return many thanks in advance to the A shorter delay may be achieved via Loop+Sleep as demonstrated at DllCall+timeBeginPeriod+Sleep. = A_LoopReadLine . End continuous loop and restart script with same Loop 5 MouseClick "WheelUp" The BlockInput function can be used to prevent any physical mouse activity by the user from disrupting the simulated mouse events produced by the mouse functions. sleep 1000 counter++ tooltip %counter% } return Jul 28, 2018 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports It's better to use this function than a loop of your own that checks to see if this clipboard is blank. 0 #SingleInstance Force Esc::ExitApp F5::{ Static on := False ; Create toggle and set it, (false is zero and true is one and a timer with a period of zero is "off") SetTimer(LoopFn, 50 * on := !on) ; Create timer, call the function, set the time to repeat, flip the toggle } LoopFn() { ; Loop was turned into a function to Read. Sleep Delay Parameters Delay. Dec 18, 2022 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Nov 15, 2023 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Apr 3, 2016 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports If there are no components, an empty string is returned. See Loop for information about Blocks, Break, Continue, and the A_Index variable (which exists in every type of loop). This and other related variables are valid only inside a file loop. 1. It's oneline less code, I guess. if true, toggle is set to false : if false, toggle is set to true) if toggle ; if toggle Apr 3, 2004 · Loop until key is pressed? - posted in Ask for Help: Baisically, I have a script set to loop and click at different locations every few seconds, which looks like this: #x:: Loop 100, { LeftClick, 530, 378 Sleep, 100 Send, Text Sleep, 100 LeftClick, 472, 415 Sleep, 100 LeftClick, 520, 552 Sleep, 100 LeftClick, 470, 580 Sleep, 100 } It does indeed need to loop roughly this fast to get the It contains 1 the first time the loop's expression and body are executed. Nov 11, 2016 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Jul 12, 2019 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Jul 13, 2013 · endless loop with hotkey pause - posted in Gaming Questions: Hi, is it possible to have an endless loop on this script listed below? and with a hotkey if pressed it breakes out of loop, and if pressed again it re activates it. Performs one or more statements repeatedly: either the specified number of times or until Break is encountered. Feb 14, 2021 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Jun 12, 2022 · And then I want that sequence to be repeated every 15 seconds in perpetuity (or until I press the hotkey button again, which should pause/stop the automatic loop/repeat). ahkDescolada' Aug 12, 2021 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Jun 4, 2016 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Jan 24, 2006 · return ; End this thread so that the one underneath will resume and see the change. Have a look at the AHK docs on Threads:. loop, { if GetKeyState("Numpad1") break ;; rest of loop } Functionally they are essentially the same :P I don't like defining hotkeys for breaking explicitly for some reason, I always make a getkeystate-check. Loop parse, FileContents, "`n", "`r" ; Specifying `n prior to `r allows both Windows and Unix files to be parsed. See remarks below. Even if it doesn't crash your system, the loop will always be running even when you've toggled the behavior to off, whereas the routine called by a timer only runs when the timer fires. e. Specify one of the following values: CP0 or empty string: The system default ANSI code page. In the first script you initially reset this global variable to 0, then within the loop you check this variable. If Coords is specified, ClickCount must appear after it. If an inner loop is enclosed by an outer loop, the inner loop takes precedence. Type: String or Integer. For counted loops such as Loop, changing A_Index affects the number of iterations that will be performed. For some reason, I couldn't get the :: command to work with either a key combination or even a single key. Jun 23, 2024 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports My sort library: https://github. This function returns the contents of the specified file. 4. I would like to execute a loop infinitely, but I would like this loop to stop as soon as a key (any random key) is pressed. g. Jan 3, 2023 · There are four reasons for my posting v1 and v2 scripts. And the reason for that is because you're almost always dealing with objects. "`n" Until A_Index=5 ; Read the first five lines. That will cause A_LoopFileFullPath to contain the file's path relative to the base folder. Had to clear up some syntax. Here is what I have so far: WinWait, NetWinner. If so, a new iteration begins; otherwise the loop ends. Nov 24, 2016 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports One workaround is to build a list of keys to remove, then use a second loop to remove the keys after the first loop completes. Although AutoHotkey doesn't actually use multiple threads, it simulates some of that behavior: If a second thread is started -- such as by pressing another hotkey while the previous is still running -- the current thread will be interrupted (temporarily halted) to allow the new thread to become current. Related. At the end of each loop it evaluates an expression and if it's true, it breaks the loop for you. This method is typically not called directly. Jul 3, 2016 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Pauses the script's current thread or sets the pause state of the underlying thread. Reads the lines inside a variable, one by one (similar to a file-reading loop). For example: - Press "Space", script writes "P Q Q T" (hold each key for 25ms, and leave a gap between each letter for 20ms), every 15 seconds. while loop not executing correctly when toggled on/off. Aug 11, 2022 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Jul 28, 2021 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Jan 5, 2024 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Apr 21, 2022 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports May 5, 2020 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports To retrieve files' relative paths instead of absolute paths during a recursive search, use SetWorkingDir to change to the base folder prior to the loop, and then omit the path from the loop (e. To extract the individual components from the return value, use a parsing loop. Otherwise, specify which loop this statement should apply to; either by label name or numeric nesting level. The traditional "for-loop" you find in other languages, such as JavaScript, does not exist in AHK. Break, Loop, Until, While-loop, For-loop, Blocks Aug 14, 2023 · Code: Select all MButton:: { ; In v2, hotkeys are functions. com/thqby/ahk2_lib/blob/master/sort. Not sure if there are any advantages or disadvantages to either method. Each call to the enumerator returns the next array element. One workaround is to build a list of items to remove, then use a second loop to remove the items after the first loop completes. com - Windows Internet Explorer, IfWinNotActive Jan 23, 2015 · Now we have the toggle so we carry on to getting the repeating behavior by adding a loop which will end whenever toggle is false, #MaxThreadsPerHotkey, 2 ;with this each hotkey can have more than 1 "thread" allowing us to execute "space::" again ;even though it's still stuck in the loop. See full list on autohotkey. To retrieve and operate upon multiple registry keys or values, consider using a registry loop. Once it runs through the code, variables are discarded ; The static keyword means the variable stays in memory and its value will be remembered between calls static toggle := false ; initialize variable toggle := !toggle ; inverse the value (i. Nov 9, 2011 · I use a break function key but you need to hold it long enough if you have sleep times in the loop! example hold F1 key to stop the loop: f4:: Loop { if GetKeyState("F1", "P") ; If this statement is true, the user has physically pressed the F1 key. Table of Contents. Loop, *. The Try statement guards one or more statements against runtime errors and values thrown by the Throw statement. If omitted, the Loop continues indefinitely until a break or return is encountered. There are multiple loops you can use in AHK. Note that Object. break ; Break out of this loop. Currently we have For, LoopReg or Loop, Reg, LoopFiles or Loop, Files, Loop, read, LoopParse or Loop, Parse and I suggested to make instead of all these loops one Foreach loop. I found a similar code on the documentation, but that code executes a loop when a key is held down. 0. Return Value. A_MaxHotkeysPerInterval can be used to get or set an integer representing the maximum number of hotkeys that can be pressed within the interval without triggering a warning dialog. 2. Sep 27, 2016 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Jan 26, 2024 · Basically i need a code that work in the Mythos application and it only works in that applicaiton, when the user clicks the letter F1 it should start running a loop and when he clicks F2 it stops the loop, also would love that it doesnt work outside the Mythos windows (minimized) but it keeps doing it outside, im getting CRAZY with this. Built-in enumerators are instances of the Enumerator class (which is derived from Func), but any function object can potentially be used with a for-loop. } ; Otherwise: KeepWinZRunning = y Loop, { SetKeyDelay, 5, 52 Send, {tab}%pass% SetKeyDelay, 50, 80 Send, {enter}{enter}{enter} if KeepWinZRunning = ; The user signaled the loop to stop by pressing Win-Z again. Jul 23, 2024 · Code: Select all #Requires AutoHotkey v2 #SingleInstance Ignore TT_Display_Time := 2000 TT_Interval := 20 ; Loop 1 – show initial tooltip Loop { Tooltip "Please select screen area. For example: Loop Files "*. My intention is to loop through the 6 wordsfile for each language. The loop's condition (if it has one) is checked to see if it is satisified. How would this look in V2? I'm trying to get a toggle on a hotkey (^F11) to press down on both mouse buttons and hold them down untill I press the hotkey again Reply reply More replies Sep 5, 2024 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports It contains 1 the first time the loop's body is executed. DRAKON-AutoHotkey : Visual programming for AutoHotkey. #4 - Posted 24 September 2009 - 01:58 AM The built-in variable A_LoopReadLine exists within any file-reading loop. If I remove the inner loop and just put a sleep 300, it works but stoping it becomes hard then, since he doesnt react to the e key while sleeping. This is because the clipboard is never opened by this function, and thus it performs better and avoids any chance of interfering with another application that may be using the clipboard. There is zero tolerance for incivility toward others or for cheaters. Mar 15, 2023 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports A_MaxHotkeysPerInterval and A_HotkeyInterval are built-in variables that control the rate of hotkey activations beyond which a warning dialog will be displayed. The _enabled flag isn't part of that loop and that loop will keep going as long as LButton is down. The loop may optionally be followed by an Else statement, which is executed if no matching files or directories were found (i. MsgBox lines If A_Index is used in Expression , it contains the index of the iteration which has just finished. autohotkey Nov 17, 2015 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Doing so may cause some items to be skipped or enumerated multiple times. A_Index works inside all types of loops, including file loops and registry loops; but A_Index contains 0 outside of a loop. However, a loop Nov 15, 2023 · #Requires AutoHotkey v2. String := FileObj. For example: while x < y. Aug 14, 2023 · Code: Select all MButton:: { ; In v2, hotkeys are functions. The use of Break and Continue are encouraged over Goto since they usually make scripts more readable and maintainable. Reads a string of characters from the file and advances the file pointer. Otherwise, specify the number of times to click the mouse button or turn the mouse wheel. A for-loop is usually followed by a block, which is a collection of statements that form the body of the loop. if true, toggle is set to false : if false, toggle is set to true) if toggle ; if toggle Apr 7, 2021 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Sep 13, 2011 · simple loop to hit enter key every min with a break - posted in Ask for Help: can someone help me with the simple script command to make a do loop with a simple break? i want a macro that i can turn on and off pretty easily that will just hit the enter key once every minute until i break the loop with a particular key, like maybe escape. For example, Click 2 performs a double-click at the mouse cursor's current position. For the second time, it contains 2; and so on. It skips the rest of the loop's body. Suspending a script doesn't terminate the loop, so once you restart it by pressing m again, the loop will continue from where it left off. Otherwise, specify how many times (iterations) to perform the loop. If omitted, the loop continues indefinitely until a Break or Return is encountered. In AHK, a for-loop is used to iterate through objects. If your script is doing other things, then you could have the hotkey set a flag, and then check the flag multiple times in your loop, with a Break when needed. May 19, 2021 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Dec 16, 2024 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Nov 2, 2024 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports For them, use the Click function multiple times by means such as Loop. However, I would not recommend using an endless loop to accomplish what you're attempting to do. For example: Loop Reg "HKLM\Software\AutoHotkey", "V" {. Aug 12, 2017 · AutoHotkey Foundation; ↳ About This Community; ↳ Forum Issues; AutoHotkey (v2, current version) ↳ Ask for Help (v2) ↳ Gaming Help (v2) ↳ Scripts and Functions (v2) ↳ Gaming Scripts (v2) ↳ Tutorials (v2) ↳ Tips and Tricks (v2) ↳ Wish List; ↳ Suggestions on Documentation Improvements; ↳ Bug Reports Oct 8, 2013 · Pause On Loop Send w +^a::Pause This is what I ended up with in AutoHotkey V2. im sure its simple, but i would appreciate the help Jan 21, 2014 · No. ahkthqby's Sort library: https://github. awhoyw ppekn vlhgl qmedh pnhyfc wfj isz dtldv ockrw gch